AI Insights · Timothy · October 2023
Top 5 Educational Games on Android in Finland for Q3 2023
Discover the performance trends of the top 5 educational games on the Android platform in Finland during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top educational games on the Android platform in Finland have shown varied performance in terms of downloads, revenue, and active users. Here’s a detailed look into the trends of the top 5 educational apps:
Minecraft Education by Mojang maintained a consistent increase in weekly downloads, starting from 323 in late June and climbing to 496 by the end of September. The weekly active users also followed a steady upward trend, starting at 1.5K and reaching nearly 1.9K by the end of the quarter. Notably, the app did not generate any revenue during this period.
Lingokids - Play and Learn from Lingokids - English Learning For Kids experienced fluctuations in weekly revenue, peaking at $153 in early July and dipping to $33 in mid-September. The app saw a modest increase in weekly downloads, reaching a high of 151 in late August. However, weekly active users slightly declined from 381 at the start of the quarter to 326 by the end.
Baby Games: Piano & Baby Phone by RV AppStudios showed a decline in weekly downloads, starting at 137 in late June and dropping to 58 by the end of September. The weekly active users also saw a decline, from 725 to 608 throughout the quarter. As with other apps, there was no revenue generated during this period.
Math Games: Math for Kids, another app by RV AppStudios, showed a positive trend in weekly downloads, growing from 68 in late June to 133 by the end of September. The weekly active users followed a similar upward trend, increasing from 325 to 404. The app did not generate any revenue during this quarter.
Educational Games for Kids 2 4 by Wow Kids experienced a steady rise in weekly downloads, starting at 73 in late June and reaching 143 by the end of September. The weekly active users also increased, from 209 to 270 over the quarter. Similar to other apps in this category, there was no revenue recorded.
These insights reflect the dynamic nature of the educational games market on the Android platform in Finland. For more detailed data and insights, visit Sensor Tower.